Does anyone have any valuable insights into how to price software? I've done a bit of reading around but at the end of the day it still seems more guess work than science.
Love to hear any insights, personal experiences etc.
For us in particular, we have three software complimentary products as part of a single platform targeting user interface designers so it's about setting more than just "one price". But there are obvious questions such as:
- What type of "free" do you offer? Fremium, free for 30 days, free loss leading product...
- How do you do bundling?
- What type of a "message" are you sending with your price levels?
- If your customer is not using their own money (but needs to get permission to buy the software), how does that change the price? (ie, if you're asking for $50, you might as well as for $100 because it's the same hassle for them)
- Do you look to the market to price (external input) or do you primarily look internally (we think it's worth xyz and adds $x value therefore..)?
Tags: pricing, sales
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